Day changed to 06 Nov 2008
06:43 <@leileilol> things to do for 0.8.2
06:43 <@leileilol> - fix smarine for legacy once and for all
06:43 < jack_thompson> you'll play OA online when 0.8.2 will be released?!
06:43 < jack_thompson> ah.. ok
06:44 <@leileilol> - don't forget the more crosshairs (but use shaders instead of duplicating/recoloring the texture)
06:44 <@leileilol> - cpm skins already for cpma (all of the models don't have cpm friendly textures to work with yet)
06:44 <@leileilol> - a cg_ cvar for choosing hitsound?
06:44 <@leileilol> - restore old lightning hit noises in a cvar?
06:45 < jack_thompson> - eventually return to protocol 68 when there are only pk3 updates required.. and making a client update optional..
06:45 < jack_thompson> :x
06:45 <@leileilol> to be honest i wish protocol changing was easier
06:45 <@leileilol> like a cvar
06:45 <@leileilol> but that might cause issues
06:46 < jack_thompson> - map rotation depending on number of players
06:46 <@leileilol> that is a cool idea
06:47 < jack_thompson> where you can specify a min and max player amount per map...
06:47 < jack_thompson> and the server chooses randomly..
06:47 < jack_thompson> cpma has it...
06:47 <@leileilol> eventually i will redo major and ayumi
06:47 <@leileilol> admit it, major's a pretty crappy but popular model
06:48 < jack_thompson> and the other idea was to make the server check if the clients have all autodownload activated and then (and only then) switch to a custom map rotation...
06:48 <@leileilol> im thinking ahead for 0.9.0 too
06:48 <@leileilol> like ditch the oa logo for the simpler cuter one
06:48 <@leileilol> maybe
06:48 < jack_thompson> a cuter one?
06:49 <@leileilol> josh made one some time ago
06:49 < jack_thompson> have a design already?
06:49 <@leileilol> it was more friendly for a square size
06:49 <@leileilol> and better for 16x16
06:49 <@leileilol> it wasn't thin
06:49 <@leileilol> it still had the 'oa' symbol in it though
06:49 <@leileilol> but it wasn't an 'infiniti' logo
06:49 < jack_thompson> is it in the forum?
06:49 <@leileilol> yes
06:50 <@leileilol> with the logo i'd also have to redo some menu graphics around too, to 'refreshen' the game's look a little
06:50 <@leileilol> and a new intro cutscene etc
06:50 <@leileilol> this is 0.9.0 plan though
06:50 < jack_thompson> mhmm..
06:50 <@leileilol> another ambitious 0.9.0 goal is to have all q3 textures replaced NOT WITH FLAT ONES BUT WITH ONES THAT LOOK LIKE TEXTURES
06:50 <@leileilol> 0.9.0 will not be reached until all texture files are replaced
06:51 <@leileilol> i think we're 60% there